Friday, 22 May 2020

Vatican courier chess, part 1 - the chess pieces


The Lord of Ammersoyen playing with the courier chess set borrowed from the St. Thomasguild (and dreaming of his own chess set). Photo Copyright Ton Rothengatter 2019.

We decided to make a courier chess set based on the chess pieces depicted in manuscript ms. reg. lat. 430 from the Vatican library. The normal chess pieces have already been described in a previous blog-post. The manuscript dates from the mid-15th century and the chess characters shown next to the chess pieces have clothing in the style worn by the 'Woud der Verwachting', a Dutch re-enactment group for which the courier chess set is intended. The chess set is supposed to be owned by the lord of castle Ammerzoden (Ammersoyen, the Netherlands), so some luxury on the chess set is to be expected. For instance the Duke of Guelders himself owned a chess set made from silver and gold (or silver and gold-plated) 

The stock of holly and golden rain in the shed. The wood was provided by one of the members of 'het woud der verwachting', now completely dried but originally from their garden.


The chess pieces themselves are made from two types of wood: holly (Ilex aquifolium) and golden rain/golden chain (Laburnum anagyroides). Holly has a white, white-yellow coloured wood, which is often used for making chess pieces and was traditionally used for bagpipes as well. In folklore, holly is supposed to protect against lightning, demons and witches. Wood of the golden rain has a dark brown coloured centre while the sapwood is of whitish colour. Because of its dark colour it is sometimes referred to as false ebony. It is nowadays used for turning, but during medieval times it was also used for making bows.

Left: a piece of holly defined for 3 chess pieces. Right: holly and golden rain pieces prepared for turning. The middle golden rain piece still shows a little bit of white sapwood.


Some test pieces were made to calculate the size. My first pawn was too large, the next one too small, and the third one became the standard for the remaining pawns. Also the first king and bishop were too large to match with the pawns and each other. The knight piece needed some carving of the horse, which was also first tried on a pear test piece.

The new chess pieces


The fool

 








The jester or fool from the imaginary 'extended' Ms reg. lat. 430. This image is a typical representation of the north European medieval jester with ears on the head piece and scrotal bells elsewhere on his clothes.



On the board the fool stands next to the queen. Its movement is opposite of that of the queen. The design therefore slightly resembles that of the queen. Only the crown and the ring are missing, but also the fool is downsized to that of the bishop, knight and rook. The fools were turned on an electric lathe.

 The oiled holly an golden rain fools.

The sage

 

 







The sage in the 'extended' Ms reg. lat. 430. The medieval seneschal was chosen to represent the sage, as he is a close confidant of the king. Actually, the position of the sage is already represented by the rook in the Cessolis chess morals.

 
On the board the sage stands next to the king. Its movement is identical to that of the king. Also here it is appropriate if the design resembles that of the king. The crown and ring are removed here as well, and the sage is downsized to that of the bishop, knight and rook. The sage was turned on an electric lathe.

 The holly and golden rain sage

The courier

 

 





The courier in the 'extended' Ms reg. lat. 430. The medieval herald (of guelders) was chosen to represent the courier as he often performed diplomatic duties between political entities.




The courier moves opposite of that of the rook. In the painting by Lucas van Leyden, the courier is depicted as a drop-like model. The design therefore has a similar base as the rook, however round, with a drop-like piece on top of it. Also the couriers were turned on an electric lathe.

  
A turned courier attached to two other turned chess pieces. The holly and golden rain couriers.

Promotional pieces

 





A female is raised to queen status by crowing. The crown is placed upon her head either by  bishops or the king, as in this case.





A pawn can be promoted to a queen. Making additional queens just in case a pawn gets promoted is very laborious (additionally I would face a shortage of properly sized wood). The problem was solved by putting the pawn on a turned pedestal (like in the other courier game made by us). It is also very Jacopo Cessolis like, where in the chess morals the king and queen are reminded that they once were common people too.

 A holly pedestal and the pawn that has been promoted to a queen.

The common chess pieces


Pawns

 

 
Clockwise: A stick with the markers for the size of the pawn and the decorative lines was used to make more or less identically sized pieces. Usually three pawns were turned at the same time, the lines here show the edges and the places used for diameter measurements. After sanding, the shavings were used to polish the chess pieces while the lathe was running. The end result, four slightly different pawns.

Pawns are easily turned pieces. Decorating lines were made with a scraping tool created from an old moulding plane chisel. This tool was used for the other chess pieces as well.
 
 The golden rain and holly pawns.
 

Bishop

 

The image of the bishop or elephant chess piece in the manuscript is a bit curious and looks twisted. If one imagines the point to be tusks of an elephant the design becomes more clear. The elephant was first turned, after which a part was removed with help of a Dremel sanding drum.

Usually two of the major chess pieces were turned together. Here two bishops/elephants. The gap for the tusks was created afterwards with a sanding drum of a Dremel.

The golden rain and holly elephants/bishops.
 
 A holly bishop shown from all sides.

Knight

 

The knight piece consists of a carved horse head, with a turned base. First, the base was turned, and then the basic form of the horse head was sawn with a bandsaw. Then, the two side parts were sawn off. The middle part was then used to carve the horse head with help of carving chisels and knives as well as using dremel router bits and sanding tools.

The basic horse shape of the head was sawn first with a bandsaw, after which it was adjusted to width by removing a slice of wood from both sides. This working order provided the best stability for the chess piece during sawing.

A holly knight shown from all sides.

The golden rain and holly knights.

Rook

 

The rook is the only piece that is not turned. The basic shape was first drawn on the wood. Then the holes for the door in the tower were drilled using a drill press, after which the basic shape of the door was chiseled out and filed. Next, the parts of the tower were sawn in a specific order, to provide the best stability: first the V was sawn out, followed by the flat sides using a japanese saw. Then the curved sides were cut with a band saw, using some of the earlier cut off slices from the sides to stabilize the rook. Then the steps of the pedestal were sawn. When this basic shaping was ready, the form was smoothed using chisels, files and scrapers. This was followed by finishing the steep sides of the pedestal with a chisel. Finally, the floor of the door was chiselled to the same height as the pedestal.

Measurement plan of the rook piece. Drilling two holes for each door in the drill press.

 
The door is chiseled out to its basic shape. The V is sawn in 3 steps: first the centre cut, and then the two side cuts.

 
The flat sides are sawn off with a japanese saw. Also two small cuts are made for the curved sides.

 
The curved sides are formed with the band saw, using an earlier slice of wood for stabilazation. The square parts of the pedestal are sawn. Later the slopes are made with a chisel.

The different steps of construction and the test pear rook.

The holly and golden rain rooks.
The holly rook shown from all sides.

King and Queen

 

The king and queen are the largest (tallest) chess pieces of the set. They are turned in one piece, including the rings. A special turning tool exist for bowl making which is able to turn around the edge. More specific, it can only turn right around the edge. The problem is that if you wish to make a ring you need to go left around the edge as well. Thus I had to make the left counterpart of this turning tool myself from a 5 mm steel rod. It didn't stay sharp as long as the official tool, but it worked long enough to create the rings on the chess pieces. After the ring was loose, the inner knob of the chess piece could be turned. The inside of the ring was rough after it broke loose and had to be sanded smooth.

The first part to turn for the king and queen is the ring, as the crowns are thin and would not withstand the forces for turning the ring. Once the ring is loose, a bit of duct-tape was used to fix it to one side, making it possible to turn the knob underneath the ring.ttf

The Sorby 873H micro turning tool and its home-brew counterpart.

A hand vise clamped in a bench vise was used to hold the ring of the kings and queens, while still providing enough space for sanding. A linen sanding cloth was used for more flexibility.

The golden rain and holly kings, with gold and silver finished rings and crowns.

The kings and the queens next to each other.

The golden rain and holly queens, with gold and silver finished rings and crowns.

The royal chess pairs together.

Finalising the  chess pieces


All chess pieces were sanded and oiled with linseed oil, after which a red coloured felt was glued underneath using hare glue. However before oiling, the crown and ring of the golden rain king and queen were gilded with 23.75 kt gold leaf, while the holly king and queen received silver leaf. Gilding a loose ring on a chess piece is a horrible and tiresome process. The gesso, red and black bole and gilding glue should not touch the rest of the chess piece. (Of course it still does from time to time.) Thus you can only work on a small part of the ring at a time. Furthermore, the space on the inside of the ring is very limited, making the folding of the gold and silver leaf a cumbersome process. A few jigs were developed to make the process slightly less troublesome. Luckily, the gilding of the crowns proved easy. 

 Square pieces of red felt were glued to the chess pieces with hare-glue. Then the felt was cut to size with a 'kitchen' scissor.

The first gilding and gessoing jig allowed a relatively free access to a part of the inner side of the ring. To further reduce the spill-over a protective piece of plastic was taped over the diabolo shape.

Silver foil from Thailand was used for the holly king and queen; 
23.75K gold sheets from Thailand as well as from Norris (Germany) were used for the golden rain king and queen.

The holly king and queen with the silver foil being added. Between 2-5 layers of silver were added to the rings and crowns. A dark bole was used as basis for the 'silvering'.

For gilding the inner side the gilding jig was not ideal, so second jig was created where the chess piece would hang on the inner knob, and the ring would stably lie flat on a piece of thin triplex. Thus on one side the opening in the ring could be maximized.

Oiling was a 2-step process for the king and queen as the ring rests one one half of the chess piece. First the upper part was oiled, after which the chess piece was placed upside down in a piece of wood with a hole drilled in it. Then the lower part of the chess piece was oiled.

The complete courier chess set.

p.s. The medieval images from the imaginary 'Courier chess morals' by Jacopo Cessolis in Ms. Reg. Latin 430 have been heavily altered from the originals they were taken from.

Tuesday, 28 April 2020

Alea evangelii

The game Alea evangelii game board as depicted in the manuscript MS 122 f5v from the Corpus Christi College in Cambridge, UK, around 1140. 

Alea evangelii is a medieval game that belongs to the so-called tafl-type games, games where the opponents have unequal numbers of tablemen. The goal in this type of games is that the king of centre player has to reach the edge or corner of the board (depending on the specific game), while the player holding the four sides of the board wins if he is able to capture the king. Tafl game boards can be small or large in size, but are always uneven numbered. In case of the Alea evangelii it is played along the lines, making the board a 19×19 grid, which is exceptionally large. During the medieval times chess gradually became the dominant board game in northern Europe, replacing the tafl games.

The problem with the tafl games is that although surviving medieval boards and game pieces exist, there are no actual contemporary rules. The games themselves are  frequently mentioned in northern medieval and Viking literature, but an accurate description of the rules is failing. The 18th century Swedish scientist Carl Linneaus did describe the rules of a similar game played in Lapland, and thanks to him the rules of the (early) medieval tafl games can be inferred.

As said before, the Alea evangelii game is a very large tafl game, and the illumination on folio 5 verso in the 12th century medieval manuscript shows all kinds of intriguing dots, signs, symbols and (Hebrew) letters. Most of them actually have nothing to do with the game, as does the accompanying text in the manuscript except for two sentences. One sentence relates to the origin of the game (translated from Latin):

Alea Evangelii , which Dubinsi bishop of Bangor brought away from the king of the English, that is, from the house of Athelstan king of the English; depicted by a certain Frank and a Roman sage, that is, Israel.

Dubinsi, the bishop of Bangor died in 953, while King Aethelstan ruled from 925 to 939, suggesting the game already existed in the early 10th century. On the game itself, there is only one full sentence: 

Si quis voluerit scire hanc aleam plene, illi, ante omnia hujus discipline documenta hec. VII scire animo necesse est: duces scilicet et comites, propugnatores et impugnatores, civitatem et civitatulam, et IX. gradus bis.

translated as:

If anyone would know this game fully, before all the lessons of this teaching he must thoroughly know these seven: to wit, dukes and counts, defenders and attackers, city and citadel, and nine steps twice over.

The game depicted in the manuscript is used to portray some kind of religious calender. The dots represent the four evangelists, Matthew, Marc, Luke and John, respectively. In fact, the text on other folios of the manuscript deal with the calendar en aspects of the gospels. In the canons a few more hints on the game are hidden:
  • The piece in the central position is referred to as the primus vir or 'primary man'.
  • The four man drawn on a double outline are referred to as varii viri or 'variegated men'.
  • 'The groups of four men at the four corners are there for the decoration of the playing table'.

The supposed fragment of an 18 x 18 squares Alea evangelii board found in a grave at Wimose, Denmark. The opposite side shows the Roman game duodecim scripta, so likely this side is rather from the game ludus latrunculorum.

A probable fragment of a game board for Alea evangelii was excavated from a grave at Wimose, Denmark. The board piece was dated around 400 AD. The fragment is 18 squares long and one and a half square high, each cell measures around 25×25 square mm. One of the corners of the board is included in the fragment, but the chequered region does not look complete in the other direction, making a 19×19 grid optional. However, no special marking is provided for the corner, while this is a special space for Alea evangelii. Furthermore, a Roman game is depicted on the backside, making Walker (2015) conclude the board was more likely for the Roman game ludus latrunculorum.

The intriguing medieval game of  Alea evangelii of course asks for a reconstruction to be made by the St. Thomasguild.

Making the Alea evangelii board

17 tafl game pieces from the 8th century from Gunnarshaug, Norway: 12 blue defenders and a king, and 20 + 4 amber and yellow attackers. They vary in height from 17 to 20 mm and are conical in shape. A single large piece is dark blue with a brown top and a yellow point; four smaller pieces are yellow with a brown top. It is possible that these game pieces consist of two incomplete sets, or that the four would have some special capability. The game pieces are now at Bergen Museum, Bergen, Norway. 

Making the game pieces

Many sets of game pieces have been found in graves and boat burials (e.g. see Hall, 2016; Rundkvist and Williams, 2008; Archaeological finds - Cyningstan website; Walker, Breyer and Jonquai, 2012). Our Alea evangelii game pieces were inspired by the archaeological find of tafl game pieces in an 8th century grave at Gunnarshaug, Norway. Instead of conical game pieces, a square pyramidal form was chosen for the attackers and defenders, and a larger pentagonal pyramid for the king. I used clay to make the game pieces, which were glazed blue for the attackers, and yellow for the defenders and the king. A blue dot was added to yellow pieces, while the king had two extra blue circular lines.

Left: A ready glazing was used for the game pieces. The glazing was poured into a cup and the (biscuit baked) clay game pieces were dipped into it.

After drying, the blue dot was added on the yellow game pieces with a brush, the lines were drawn with a blue glaze drawing bottle (the small one in the previous photo).

Making the board

The board for Alea evangelii, as most of our medieval game boards, is made from poplar with a walnut edge. As the board is very large, several poplar planks had to be glued together. After the coating with linseed oil, the lines and text were painted. For the red lines Venetian red pigment with linseed oil was used, and for the black markings bone black pigment with linseed oil.

I did not add all the text on the edges of the board, as they are not necessary for play (and the actual text was also not very clear). All other markings, even if they are only for use in the canons and not for play, were added as they created a more intriguing atmosphere of the game, and allowed us to explain its origins to visitors when re-enacting. Also, all markings for play were added, including the few missing placement markers for the attackers (they did not fit in the canons and thus were originally left out).

Our alea evangelii board without its game pieces.


Playing Alea evangelii

The rules to play alea evangellii have been deduced and playtested by Damian Walker. This description follows his rules.

The goal of the game is either to capture the king (the attackers) or for the king to escape the board at one of the corners (the defenders). Each turn, a player moves one game piece. The game starts with the defenders making a move. If a player cannot make a move, because all of its pieces are surrounded, the game ends with a draw. The game is also a draw if a position is repeated.

The different playing pieces of alea evangelii: defenders are yellow with a blue dot, the king is a larger yellow piece with two blue circles, the attackers are blue pieces.

Placement on the board

The 48 attackers (blue), 24 defenders (yellow) and the king are placed on the board according to one of the schemes shown below. The classic set-up of the game pieces has originally been proposed by Murray (1952). This layout is used by most authors that describe Alea evangelii, including Walker. Sten Helmfrid (2008), however, proposed two alternative symmetrical layouts of the game pieces, of which one, to me, seems more likely to be correct than the classic layout by Murray. This is because the mysterious four squares with a double outline now have a purpose. They designate a defender among a row of attackers. Such positional markings can also be found on some excavated tafl game boards, such as the 11th century board from Trondheim.

Each black (and double outlined) square contains an attacker or defender, the king is placed in the central spot (with no lines, containing the big I).

This shows the most likely arrangement of the pieces on the board as proposed by Sten Helmfrid. 
This set-up of the game makes use of the positional markings on the board.

This shows the classical arrangement of the pieces on the board. 
This set-up of the game was originally proposed by Murray.

 This shows another alternative set-up of the pieces as proposed by Sten Helmfrid. 

Movement of the pieces

The game pieces (attackers, defenders and king) can move any number of spaces octagonally on the  board, with two exceptions: attackers and defenders cannot enter the central space (no lines!) and the four corners (they are occupied by the coloured men). Game pieces cannot jump over one another. Movement is halted when blocked by another game piece or when reaching the edge of the board.

Left: movement of the king: octogonally, to any free spot along the line. Right: movement of attackers and defenders: octogonally, to any free spot along the line, but not to or crossing the central space. A piece cannot jump over another piece (e.g. the yellow is stopped by the blue).

Capture of enemy pieces

Game pieces (attackers and defenders) are captured when they are caught between two opposing pieces. This is an active process, as the opposing side must move his pieces to make the capture. One of the opposing game pieces involved in the capture can be the king. The (four) decorated men in each corner play the role of either the attacker or defender (hence (both) coloured) in a capture. A game piece caught between a coloured men and an opposing piece is also captured. More than one capture can be made with one move. Captured game pieces are removed from the board.

On the other hand, a move of a friendly piece between two non-moving opponents does not enable a capture. The friendly piece is 'safe'.

Left: Yellow moves, and blue is caught between yellow and a decorated corner man and is taken. Right: Blue moves , and yellow is caught between two blue pieces and taken.

Left: When the yellow king moves, blue is caught between two yellow pieces and taken. On the other hand, if blue would have moved, the king would still be safe between the two blue pieces (the king must be surrounded by four blue pieces. Right: Yellow is safe when it moves to the space between the two blue pieces. 

Capture of the King

The king is captured differently than the ordinary defenders and attackers. It must be surrounded by four opposing pieces, or three opposing pieces and the edge of the board. If this happens, the game ends and the attacking side wins. However, the king is safe on the central space of the board, if he has not made any move in a previous turn.

Two win situations for the attacker: surrounding the king by four game pieces (left) or by three and the edge of the board (right).

Escape of the King

The defenders win if the king escapes to one of the corners of the board, entering the space of a decorated men.

The King has escaped and wins the game.

Variegated men

The game also mentions variegated men, their position being the four double outlined squares. Damian Walker, who uses the Murray layout where these places are occupied by attackers, does not have a rule for these men, and proposes to ignore them. On the other hand, the Gunnershaug find included 4 special coloured attackers. Though the Gunnershaug number of game pieces are for a smaller game, these could correspond with something like the variegated men. This still leaves no clue for what these variegated men do. One can only speculate. Could the variegated men something like the king (for instance a duke), such that the duke (and the king) can only enter the variegated spot? Or could it be a safe-haven for any within this spot?

One of the four double outlined squares of the variegated men. 
They are used in the Stenfrid set-up for a defending game piece, but have no use in the Murray set-up.

The full setup of the Alea evangelii board in the Murray lay-out.

Sources:
  • Fabian Müllers and Sylvestre Jonquai, 2016. Les yeux au moyen age. Edition la Muse.
  • Catherine Breyer and Sylvestre Jonquai, 2012. La famille du hnefatfl - semblages et differents. Histore et Images Medievales 28(3), pages  16-24.
  • Damian Walker, 2014. Alea evangelii. 
  • Damian Walker, 2007. Reconstructing hnefatafl - a series of four articles.
  • Damian Walker / Cyningstan website. Archeological finds 
  • Damian Walker, 2015. Some interesting information on an old gaming board. Blogpost Cynestan.
  • H.J.R. Murray, 1952. The history of board games other than chess. Clarendon Press, Oxford, UK, pages 55-64.
  • Sten Helmfrid, 2005. Hnefatafl - the Strategic Board Game of the Vikings. An overview of rules and variations of the game. 
  • Mark A. Hall, 2016. Board games in boat burials: play in the performance of migration and Viking age mortuary practice. European Journal of Archaeology 19 (3), pages 439-455. DOI: 10.1080/14619571.2016.1175774
  • Martin Rundkvist and Howard Williams, 2008. A Viking boat grave with amber gaming pieces excavated at Skamby, Östergötland, Sweden. Medieval Archeology 52, page 69-102. DOI: 10.1179/174581708x335440 
  • Oskar Spjuth, 2012. In quest for the lost gamers - An investigation of board gaming in Scania, during the Iron and Middle Ages. MSC thesis Lund University, Lund, Sweden.